How do you use Eurisko in a sentence? See 2 example sentences showing how this word appears in different contexts.
Eurisko in a sentence
Context around Eurisko
- Average sentence length in these examples: 25 words
- Position in the sentence: 0 start, 2 middle, 0 end
- Sentence types: 2 statements, 0 questions, 0 exclamations
Corpus analysis for Eurisko
- In this selection, "eurisko" usually appears in the middle of the sentence. The average example has 25 words, and this corpus slice is mostly made up of statements.
- Around the word, artificial and heuristic stand out and add context to how "eurisko" is used.
- Recognizable usage signals include applying his eurisko heuristic learning and mathematician and eurisko artificial intelligence. That gives this page its own corpus information beyond isolated example sentences.
- By corpus frequency, "eurisko" sits close to words such as aabb, aabria and aacha, which helps place it inside the broader word index.
Example types with eurisko
The same corpus examples are grouped by length and sentence type, making it easier to see the contexts in which the word appears:
Douglas Lenat 's Automated Mathematician and Eurisko artificial intelligence programs were inspired by Pólya's work. (16 words)
The most famous case involved Douglas Lenat applying his Eurisko heuristic learning program to the scenario in the Traveller adventure Trillion Credit Squadron (TCS), which contained rules for resolving very large space battles statistically. (34 words)
The most famous case involved Douglas Lenat applying his Eurisko heuristic learning program to the scenario in the Traveller adventure Trillion Credit Squadron (TCS), which contained rules for resolving very large space battles statistically. (34 words)
Douglas Lenat 's Automated Mathematician and Eurisko artificial intelligence programs were inspired by Pólya's work. (16 words)
Example sentences (2)
Douglas Lenat 's Automated Mathematician and Eurisko artificial intelligence programs were inspired by Pólya's work.
The most famous case involved Douglas Lenat applying his Eurisko heuristic learning program to the scenario in the Traveller adventure Trillion Credit Squadron (TCS), which contained rules for resolving very large space battles statistically.