Get to know Eyetoy better with 3 real example sentences.
Eyetoy in a sentence
Using Eyetoy
- In the example corpus, eyetoy often appears in combinations such as: eyetoy peripheral.
Context around Eyetoy
- Average sentence length in these examples: 18.7 words
- Position in the sentence: 1 start, 1 middle, 1 end
- Sentence types: 3 statements, 0 questions, 0 exclamations
Corpus analysis for Eyetoy
- In this selection, "eyetoy" usually appears near the start of the sentence. The average example has 18.7 words, and this corpus slice is mostly made up of statements.
- Around the word, similar and peripheral stand out and add context to how "eyetoy" is used.
- Recognizable usage signals include 2 s eyetoy to nintendo and s similar eyetoy peripheral. That gives this page its own corpus information beyond isolated example sentences.
- By corpus frequency, "eyetoy" sits close to words such as aabc, aacr and aacsb, which helps place it inside the broader word index.
Example types with eyetoy
The same corpus examples are grouped by length and sentence type, making it easier to see the contexts in which the word appears:
The EyeToy peripheral, released in 2003, brought the concept of controller-free games. (13 words)
Sega hoped developers would use the Dreameye for future software, as they later did with Sony's similar EyeToy peripheral. (20 words)
In the late 2000s, motion controlled video games grew in popularity, from the PlayStation 2's EyeToy to Nintendo's successful Wii console. (23 words)
In the late 2000s, motion controlled video games grew in popularity, from the PlayStation 2's EyeToy to Nintendo's successful Wii console. (23 words)
Sega hoped developers would use the Dreameye for future software, as they later did with Sony's similar EyeToy peripheral. (20 words)
The EyeToy peripheral, released in 2003, brought the concept of controller-free games. (13 words)
Example sentences (3)
The EyeToy peripheral, released in 2003, brought the concept of controller-free games.
In the late 2000s, motion controlled video games grew in popularity, from the PlayStation 2's EyeToy to Nintendo's successful Wii console.
Sega hoped developers would use the Dreameye for future software, as they later did with Sony's similar EyeToy peripheral.
Common combinations with eyetoy
These word pairs occur most frequently in English texts: