Glorantha is an English word starting with the letter G. With 10+ example sentences you'll see exactly how it works in context.
Using Glorantha
- In the example corpus, glorantha often appears in combinations such as: of glorantha, in glorantha, glorantha is.
Context around Glorantha
- Average sentence length in these examples: 21.7 words
- Position in the sentence: 8 start, 8 middle, 4 end
- Sentence types: 20 statements, 0 questions, 0 exclamations
Corpus analysis for Glorantha
- In this selection, "glorantha" usually appears near the start of the sentence. The average example has 21.7 words, and this corpus slice is mostly made up of statements.
- Around the word, imagining, current, introducing, setting and magic stand out and add context to how "glorantha" is used.
- Recognizable usage signals include age of glorantha previous editions and began imagining glorantha in 1966. That gives this page its own corpus information beyond isolated example sentences.
- By corpus frequency, "glorantha" sits close to words such as aaj, aal and aalto, which helps place it inside the broader word index.
Example types with glorantha
The same corpus examples are grouped by length and sentence type, making it easier to see the contexts in which the word appears:
Glorantha is full of surprises. (5 words)
Glorantha is an exciting world of heroes. (7 words)
Glorantha is colorful and full of magic. (7 words)
After losing the license to use the RuneQuest name and Glorantha setting, Mongoose Publishing announced the release of a new series of books under the title of Legend, which are designed to be 100% compatible with the RuneQuest II ruleset. (40 words)
Unfortunately, RuneQuest did not prosper with its association with Avalon Hill, and the relationship between Chaosium, who held the rights to Glorantha, and Avalon Hill, who held the rights to RuneQuest, finally broke down completely in 1995. (37 words)
This edition both loosened the connection between RuneQuest and Glorantha, introducing 'Fantasy Europe' as the principal game world for RuneQuest, and much broadened the scope of Glorantha, which was treated as an alternative game world. (35 words)
Example sentences (20)
The World of Glorantha There are a variety of cultures in Glorantha that have strikingly different perceptions of their world, the magic that pervades it and the major events that have shaped it.
This edition both loosened the connection between RuneQuest and Glorantha, introducing 'Fantasy Europe' as the principal game world for RuneQuest, and much broadened the scope of Glorantha, which was treated as an alternative game world.
After losing the license to use the RuneQuest name and Glorantha setting, Mongoose Publishing announced the release of a new series of books under the title of Legend, which are designed to be 100% compatible with the RuneQuest II ruleset.
Also Stafford was at this time publishing material about the history and mythology of Glorantha in non-game form as books such as King of Sartar and The Glorious (Re)Ascent of Yelm.
Fantasy milieux specifically designed for gaming could be seen in Glorantha 's board games among others.
Glorantha is an exciting world of heroes.
Glorantha is as deep as you want it to be, or not.
Glorantha is colorful and full of magic.
Glorantha is full of surprises.
In Glorantha, magic operates from the everyday level of prayers and charms to the creation and maintenance of the world.
It has since been renamed RuneSlayers and released as a free download; it is not set in Glorantha.
More abstractly, Campbell's idea that myths are how we shape our lives deeply informs the picture of life in Glorantha throughout the game world's publication history.
Some players found the abstraction of the system problematic, while others have found it to have been a better match for the mythic vision of Glorantha.
Some, such as the mystic dragonewts, are unique to Glorantha.
Stafford began imagining Glorantha in 1966 as a way to deepen his own understanding of mythology.
The advent of popular use of the internet caused a boom in fan creations in Glorantha, supported by some unofficial business ventures, such as Reaching Moon Megacorp, and a lively convention scene.
The 'historical' world of Glorantha is in a more or less fallen state, having recovered only partially from a universal battle against Chaos in the mythic Godtime.
The official setting takes place during the Second Age of Glorantha (previous editions covered the Third Age).
This approach of offering competing mythical histories and value systems continues in current Glorantha material.
Unfortunately, RuneQuest did not prosper with its association with Avalon Hill, and the relationship between Chaosium, who held the rights to Glorantha, and Avalon Hill, who held the rights to RuneQuest, finally broke down completely in 1995.
Common combinations with glorantha
These word pairs occur most frequently in English texts:
- of glorantha 7×
- in glorantha 7×
- glorantha is 5×
- and glorantha 2×
- glorantha in 2×
- to glorantha 2×