Get to know Godfall better with 5 real example sentences.
Godfall in a sentence
Context around Godfall
- Average sentence length in these examples: 21.4 words
- Position in the sentence: 1 start, 0 middle, 4 end
- Sentence types: 5 statements, 0 questions, 0 exclamations
Corpus analysis for Godfall
- In this selection, "godfall" usually appears near the end of the sentence. The average example has 21.4 words, and this corpus slice is mostly made up of statements.
- Around the word, developed, slasher and showcase stand out and add context to how "godfall" is used.
- Recognizable usage signals include back into godfall and company developed godfall. That gives this page its own corpus information beyond isolated example sentences.
- By corpus frequency, "godfall" sits close to words such as aaas, aacc and aacs, which helps place it inside the broader word index.
Example types with godfall
The same corpus examples are grouped by length and sentence type, making it easier to see the contexts in which the word appears:
I talked with Lee about his journey and how the company developed Godfall. (13 words)
When we were working on it last summer, that was when I started to showcase Godfall. (16 words)
But then as we grew that team, we did well, and we reinvested the money back into Godfall. (18 words)
We felt that building a game like Godfall, where it combined third-person action combat with loot-driven action-RPG elements, plus the capability to play with your friends in multiplayer, was a compelling combination. (35 words)
Now that Sony has shown what the PS5's game boxes will look like, Gearbox reveals the cover art for its upcoming looter-slasher Godfall. (25 words)
But then as we grew that team, we did well, and we reinvested the money back into Godfall. (18 words)
Example sentences (5)
But then as we grew that team, we did well, and we reinvested the money back into Godfall.
I talked with Lee about his journey and how the company developed Godfall.
Now that Sony has shown what the PS5's game boxes will look like, Gearbox reveals the cover art for its upcoming looter-slasher Godfall.
We felt that building a game like Godfall, where it combined third-person action combat with loot-driven action-RPG elements, plus the capability to play with your friends in multiplayer, was a compelling combination.
When we were working on it last summer, that was when I started to showcase Godfall.