Example sentences (4)
Still, Itsuno augments those former mechanics with an entirely new and gleefully cruel bag of tricks.
This is what I think Itsuno is really getting at here; fast travel impedes on emergent gameplay, an important facet of open-world game design that provides those random events that tend to stick with us long after a game’s main quest ends.
Itsuno demonstrated this with a slow-motion punch.
I was front-row when Itsuno, Walker, and Okabe arrived—dressed as Nero, V, and Dante respectively.