Below you will find example sentences with "game gear". The examples show how this phrase is used in natural context and which words often surround it.
Game Gear in a sentence
Corpus data
- Displayed example sentences: 20
- Discovered as a combination around: gear
- Corpus frequency in the collocation scan: 12
- Phrase length: 2 words
- Average sentence length: 29.7 words
Sentence profile
- Phrase position: 8 start, 10 middle, 2 end
- Sentence types: 20 statements, 0 questions, 0 exclamations
Corpus analysis
- The phrase "game gear" has 2 words and usually appears in the middle in these examples. The average sentence has 29.7 words and is mostly made up of statements.
- Around this phrase, patterns and context words such as a game gear version programmed, after the game gear atari lynx, sega, boy and lynx stand out.
- In the phrase index, this combination connects with game boy, championship game, playoff game, top gear and gear solid, linking the page to nearby combinations.
Example types with game gear
This selection groups the examples by length and sentence type, making usage of the full phrase easier to scan:
A Game Gear version, programmed by Darren Stone, was released to the Japanese market. (14 words)
Like the Sega Game Gear, it was horizontal in orientation and like the Game Boy, required 4 AA batteries. (19 words)
In keeping with this approach, Sega positioned the Game Gear as a "grown-up" option compared to the Game Boy. (20 words)
As one method of doing so, Sega based the hardware of the Game Gear on the Master System, albeit with a much larger color palette than its predecessor: the Game Gear supported 4096 colors, compared to the 64 colors supported by the Master System. (44 words)
Game Gear displaying the Sega trademark in color With a late start into the handheld gaming market, Sega rushed to get the Game Gear into stores quickly, citation having lagged behind Nintendo in sales without a handheld on the market. (40 words)
Likewise, because of this, the Game Gear library contained many games that were not available on other handhelds, pulling sales away from the Atari Lynx and NEC TurboExpress and helping to establish the Game Gear's position in the market. (40 words)
Example sentences (20)
Game Gear main Sega Game Gear The Game Gear was the third color handheld console, after the Lynx and the TurboExpress; produced by Sega.
Reception reviewbox The four reviewers of Electronic Gaming Monthly criticized the Game Gear version as having poor audio even by Game Gear standards, but otherwise were divided about the game.
As one method of doing so, Sega based the hardware of the Game Gear on the Master System, albeit with a much larger color palette than its predecessor: the Game Gear supported 4096 colors, compared to the 64 colors supported by the Master System.
Game Gear displaying the Sega trademark in color With a late start into the handheld gaming market, Sega rushed to get the Game Gear into stores quickly, citation having lagged behind Nintendo in sales without a handheld on the market.
Likewise, because of this, the Game Gear library contained many games that were not available on other handhelds, pulling sales away from the Atari Lynx and NEC TurboExpress and helping to establish the Game Gear's position in the market.
Another accessory, the "Super Wide Gear", was an accessory that magnified the Game Gear screen to compensate for its relatively small size.
By this point, rechargeable battery technology had not yet matured and so the more advanced game consoles of the time such as the Sega Game Gear and Atari Lynx did not have nearly as much success as the Game Boy.
In North America, marketing for the Game Gear included side-by-side comparisons of Sega's new handheld with the Game Boy, and likened Game Boy players to the obese and uneducated.
Other handhelds, like the Atari Lynx and Sega Game Gear, simply could not compete with 30 hours of playtime and library of over 982 licensed games the Game Boy had to offer.
According to GamePro reviewer Blake Snow, "Unlike the Game Boy, the Game Gear rocked the landscape holding position, making it less cramped for human beings with two hands to hold.
In keeping with this approach, Sega positioned the Game Gear as a "grown-up" option compared to the Game Boy.
Like the Sega Game Gear, it was horizontal in orientation and like the Game Boy, required 4 AA batteries.
The later NiMH batteries, which do not share this requirement for maximum efficiency, were not released until the late 1990s, years after the Game Gear, Atari Lynx, and original Game Boy had been discontinued.
Though the Game Gear was rushed to market, its unique game library and price point gave it an edge over the Atari Lynx and TurboExpress.
While never reaching the level of success enjoyed by Nintendo, the Game Gear proved to be a fairly durable competitor, lasting longer than any other Game Boy rivals.
While Sega's marketing in Japan did not take this perspective, instead opting for advertisements with Japanese women featuring the handheld, Sega's worldwide advertising prominently positioned the Game Gear as the " cooler " console than the Game Boy.
While the Game Gear's library consisted of over 300 titles, however, the Game Boy's library contained over 1000 individual games.
Although the Analogue Pocket eventually got support for handhelds like the Game Gear and Atari Lynx, it seems like the Analogue 3D will only be compatible with Nintendo 64 games for the time being.
If gamers don't want to be limited to just GameBoy games, Analogue also makes adapters for Atari Lynx, Neo Geo, and Sega Game Gear games.
A Game Gear version, programmed by Darren Stone, was released to the Japanese market.