Explore Quakec through 4 example sentences from English. Ideal for language learners, writers and word enthusiasts.
Context around Quakec
- Average sentence length in these examples: 24.5 words
- Position in the sentence: 3 start, 1 middle, 0 end
- Sentence types: 4 statements, 0 questions, 0 exclamations
Corpus analysis for Quakec
- In this selection, "quakec" usually appears near the start of the sentence. The average example has 24.5 words, and this corpus slice is mostly made up of statements.
- Around the word, using, coders and now stand out and add context to how "quakec" is used.
- Recognizable usage signals include added to quakec in the and for by quakec coders finally. That gives this page its own corpus information beyond isolated example sentences.
- By corpus frequency, "quakec" sits close to words such as aaai, aani and aarne, which helps place it inside the broader word index.
Example types with quakec
The same corpus examples are grouped by length and sentence type, making it easier to see the contexts in which the word appears:
QuakeC does not contain any string handling functions or file handling functions, which were simply not needed by the original game. (21 words)
Using QuakeC, a programmer is able to customize Quake to great extents by adding weapons, changing game logic and physics, and programming complex scenarios. (24 words)
With the Quake engine source code now able to be changed, further features were added to QuakeC in the form of new built-in functions. (25 words)
Features long yearned for by QuakeC coders finally reached realization as QuakeC now had file and string handling functions, enlarged string buffers, more math functions, and so on. (28 words)
With the Quake engine source code now able to be changed, further features were added to QuakeC in the form of new built-in functions. (25 words)
Using QuakeC, a programmer is able to customize Quake to great extents by adding weapons, changing game logic and physics, and programming complex scenarios. (24 words)
Example sentences (4)
Features long yearned for by QuakeC coders finally reached realization as QuakeC now had file and string handling functions, enlarged string buffers, more math functions, and so on.
QuakeC does not contain any string handling functions or file handling functions, which were simply not needed by the original game.
Using QuakeC, a programmer is able to customize Quake to great extents by adding weapons, changing game logic and physics, and programming complex scenarios.
With the Quake engine source code now able to be changed, further features were added to QuakeC in the form of new built-in functions.