How do you use Samegame in a sentence? See 2 example sentences showing how this word appears in different contexts.
Samegame in a sentence
Context around Samegame
- Average sentence length in these examples: 30.5 words
- Position in the sentence: 0 start, 2 middle, 0 end
- Sentence types: 2 statements, 0 questions, 0 exclamations
Corpus analysis for Samegame
- In this selection, "samegame" usually appears in the middle of the sentence. The average example has 30.5 words, and this corpus slice is mostly made up of statements.
- Around the word, mechanics stand out and add context to how "samegame" is used.
- Recognizable usage signals include game mechanics samegame is played and ported as samegame to unix. That gives this page its own corpus information beyond isolated example sentences.
- By corpus frequency, "samegame" sits close to words such as aabc, aacr and aacsb, which helps place it inside the broader word index.
Example types with samegame
The same corpus examples are grouped by length and sentence type, making it easier to see the contexts in which the word appears:
In 1992, the game was ported as SameGame to Unix platforms by Eiji Fukumoto, and to the NEC PC-9801 series by Wataru Yoshioka. (24 words)
Deciding the solvability of 5-column 3-colour Clickomania is also NP-Complete. citation Gameplay Game mechanics SameGame is played on a rectangular field, typically initially filled with four or five kinds of blocks placed at random. (37 words)
Deciding the solvability of 5-column 3-colour Clickomania is also NP-Complete. citation Gameplay Game mechanics SameGame is played on a rectangular field, typically initially filled with four or five kinds of blocks placed at random. (37 words)
In 1992, the game was ported as SameGame to Unix platforms by Eiji Fukumoto, and to the NEC PC-9801 series by Wataru Yoshioka. (24 words)
Example sentences (2)
Deciding the solvability of 5-column 3-colour Clickomania is also NP-Complete. citation Gameplay Game mechanics SameGame is played on a rectangular field, typically initially filled with four or five kinds of blocks placed at random.
In 1992, the game was ported as SameGame to Unix platforms by Eiji Fukumoto, and to the NEC PC-9801 series by Wataru Yoshioka.