Teleporters is an English word. Below you'll find 2 example sentences showing how it's used in practice.
Teleporters meaning
plural of teleporter
Using Teleporters
- The main meaning on this page is: plural of teleporter
Context around Teleporters
- Average sentence length in these examples: 29 words
- Position in the sentence: 0 start, 1 middle, 1 end
- Sentence types: 2 statements, 0 questions, 0 exclamations
Corpus analysis for Teleporters
- In this selection, "teleporters" usually appears in the middle of the sentence. The average example has 29 words, and this corpus slice is mostly made up of statements.
- Around the word, create stand out and add context to how "teleporters" is used.
- Recognizable usage signals include and create teleporters to traverse and inclusion of teleporters in the. That gives this page its own corpus information beyond isolated example sentences.
- By corpus frequency, "teleporters" sits close to words such as aabb, aabria and aacha, which helps place it inside the broader word index.
Example types with teleporters
The same corpus examples are grouped by length and sentence type, making it easier to see the contexts in which the word appears:
Players will also be able to build bases with friends, and create teleporters to traverse the planet with ease. (19 words)
Tom Hall main Tom Hall was forced to resign by id Software during the early days of Doom development, but not before he had some impact; for example, he was responsible for the inclusion of teleporters in the game. (39 words)
Tom Hall main Tom Hall was forced to resign by id Software during the early days of Doom development, but not before he had some impact; for example, he was responsible for the inclusion of teleporters in the game. (39 words)
Players will also be able to build bases with friends, and create teleporters to traverse the planet with ease. (19 words)
Example sentences (2)
Players will also be able to build bases with friends, and create teleporters to traverse the planet with ease.
Tom Hall main Tom Hall was forced to resign by id Software during the early days of Doom development, but not before he had some impact; for example, he was responsible for the inclusion of teleporters in the game.