Wondering how to use Magriel in a sentence? Below are 2 example sentences from authentic English texts. .
Magriel in a sentence
Context around Magriel
- Average sentence length in these examples: 26 words
- Position in the sentence: 1 start, 1 middle, 0 end
- Sentence types: 2 statements, 0 questions, 0 exclamations
Corpus analysis for Magriel
- In this selection, "magriel" usually appears near the start of the sentence. The average example has 26 words, and this corpus slice is mostly made up of statements.
- Around the word, paul stand out and add context to how "magriel" is used.
- Recognizable usage signals include match mr magriel had a and paul magriel was a. That gives this page its own corpus information beyond isolated example sentences.
- By corpus frequency, "magriel" sits close to words such as aabc, aacr and aacsb, which helps place it inside the broader word index.
Example types with magriel
The same corpus examples are grouped by length and sentence type, making it easier to see the contexts in which the word appears:
In this match Mr. Magriel had a serious handicap: He was playing Mr. Plimpton while blindfolded. (16 words)
Paul Magriel was a key witness for the defence, contradicting Dr. Roger Nelson, the expert prosecution witness, by saying, "Game theory, however, really applies to games with imperfect knowledge, where something is concealed, such as poker. (36 words)
Paul Magriel was a key witness for the defence, contradicting Dr. Roger Nelson, the expert prosecution witness, by saying, "Game theory, however, really applies to games with imperfect knowledge, where something is concealed, such as poker. (36 words)
In this match Mr. Magriel had a serious handicap: He was playing Mr. Plimpton while blindfolded. (16 words)
Example sentences (2)
In this match Mr. Magriel had a serious handicap: He was playing Mr. Plimpton while blindfolded.
Paul Magriel was a key witness for the defence, contradicting Dr. Roger Nelson, the expert prosecution witness, by saying, "Game theory, however, really applies to games with imperfect knowledge, where something is concealed, such as poker.