Narrativist is an English word. Below you'll find 2 example sentences showing how it's used in practice.
Narrativist in a sentence
Narrativist meaning
Based on or using a narrative.
Using Narrativist
- The main meaning on this page is: Based on or using a narrative.
Context around Narrativist
- Average sentence length in these examples: 25.5 words
- Position in the sentence: 0 start, 1 middle, 1 end
- Sentence types: 2 statements, 0 questions, 0 exclamations
Corpus analysis for Narrativist
- In this selection, "narrativist" usually appears in the middle of the sentence. The average example has 25.5 words, and this corpus slice is mostly made up of statements.
- Around the word, emphasises, play and aspects stand out and add context to how "narrativist" is used.
- Recognizable usage signals include it emphasises narrativist aspects of and simulationist or narrativist play with. That gives this page its own corpus information beyond isolated example sentences.
- By corpus frequency, "narrativist" sits close to words such as aabb, aabria and aacha, which helps place it inside the broader word index.
Example types with narrativist
The same corpus examples are grouped by length and sentence type, making it easier to see the contexts in which the word appears:
Hero Wars uses an innovative resolution system capable of fulfilling either simulationist or narrativist play with no modification. (18 words)
The HeroQuest game system, written by Robin Laws in collaboration with Greg Stafford, is radically different from RuneQuest in that it emphasises narrativist aspects of role-playing; in contrast, RuneQuest emphasised simulationist aspects. (33 words)
The HeroQuest game system, written by Robin Laws in collaboration with Greg Stafford, is radically different from RuneQuest in that it emphasises narrativist aspects of role-playing; in contrast, RuneQuest emphasised simulationist aspects. (33 words)
Hero Wars uses an innovative resolution system capable of fulfilling either simulationist or narrativist play with no modification. (18 words)
Example sentences (2)
Hero Wars uses an innovative resolution system capable of fulfilling either simulationist or narrativist play with no modification.
The HeroQuest game system, written by Robin Laws in collaboration with Greg Stafford, is radically different from RuneQuest in that it emphasises narrativist aspects of role-playing; in contrast, RuneQuest emphasised simulationist aspects.