Below you will find example sentences with "augmented reality". The examples show how this phrase is used in natural context and which words often surround it.
Augmented Reality in a sentence
Corpus data
- Displayed example sentences: 20
- Discovered as a combination around: reality
- Corpus frequency in the collocation scan: 34
- Phrase length: 2 words
- Average sentence length: 26.4 words
Sentence profile
- Phrase position: 9 start, 10 middle, 1 end
- Sentence types: 20 statements, 0 questions, 0 exclamations
Corpus analysis
- The phrase "augmented reality" has 2 words and usually appears in the middle in these examples. The average sentence has 26.4 words and is mostly made up of statements.
- Around this phrase, patterns and context words such as reality vr augmented reality ar and, adoption of augmented reality ar and, virtual, technologies and entertainment stand out.
- In the phrase index, this combination connects with virtual reality, reality star, virtual reality and reality star, linking the page to nearby combinations.
Example types with augmented reality
This selection groups the examples by length and sentence type, making usage of the full phrase easier to scan:
With new technologies, live dealers games are now available with Augmented Reality (AR) and Virtual Reality (VR). (17 words)
Virtual reality (VR) and augmented reality (AR) are revolutionizing higher education by providing immersive and interactive learning experiences. (18 words)
Recalling an Emanuel comment on live entertainment, Dubner asked about virtual reality, augmented reality, and other futuristic entertainment forms. (19 words)
Microsoft got a huge lead in the augmented reality, or mixed reality rather, market, showing off how its HoloLens and Windows Holographic, now Windows Mixed Reality, system could prove to be more practical and useful than virtual reality. (38 words)
As the release of Apple's headset draws near, interest in augmented reality (AR) and virtual reality (VR) has re-emerged, and this anticipation could reignite investors' desire to gain exposure to metaverse tokens once again. (36 words)
The metaverse, a 3D immersive world that is the combination of virtual reality (VR) and augmented reality (AR), will soon be a digital space where Fiat sells its cars to North American customers. (33 words)
Example sentences (20)
Microsoft got a huge lead in the augmented reality, or mixed reality rather, market, showing off how its HoloLens and Windows Holographic, now Windows Mixed Reality, system could prove to be more practical and useful than virtual reality.
Augmented Reality, the technique popularized last year by Pokemon Go, overlays real-life elements with “augmented” bits — most often, computer-generated information.
The Venture Reality Fund has been investing in augmented reality and virtual reality games and applications for a while, and the time has come for another quarterly update.
As the release of Apple's headset draws near, interest in augmented reality (AR) and virtual reality (VR) has re-emerged, and this anticipation could reignite investors' desire to gain exposure to metaverse tokens once again.
Augmented reality and virtual reality technologies have seen a resurgence in recent years, with major companies including Apple and Meta devoting significant resources to their development.
Augmented reality (AR) keeps users more in touch with their surroundings, overlaying virtual objects on the real-world environment and enhancing the user’s perception of reality.
Looking to the future, emerging technologies like virtual reality (VR), augmented reality (AR), and artificial intelligence (AI) are set to further revolutionize the field.
New technologies such as virtual reality (VR), augmented reality (AR), and advances in artificial intelligence (AI) continually reshape the landscape of possibilities for game narratives.
Private tutoring and online tutor banks are likewise adopting the latest technologies in AI, augmented reality, virtual reality, robotics and blockchain.
Recalling an Emanuel comment on live entertainment, Dubner asked about virtual reality, augmented reality, and other futuristic entertainment forms.
Since 2016 the Company has been an industry leader in Social Entertainment, Virtual Reality (VR) and Augmented Reality (AR) entertainment attractions.
The metaverse, a 3D immersive world that is the combination of virtual reality (VR) and augmented reality (AR), will soon be a digital space where Fiat sells its cars to North American customers.
Augmented reality, artificial intelligence and virtual reality are just a few of the technologies that could shape the future of gambling.
From generative AI to augmented reality (AR) and virtual reality (VR), it’s clear that the trends shaping the home, garden and furniture industry are largely driven by rapidly advancing technology.
Surgical augmented reality and virtual reality (AR/VR) is anticipated to be a highly impactful innovation in the near term with widespread adoption, according to a report on Friday.
The growth and adoption of augmented reality (AR) and virtual reality (VR) technologies will continue to grow in 2024, thanks to their integration with various tools and the reduction in device costs.
Virtual reality (VR) and augmented reality (AR) are revolutionizing higher education by providing immersive and interactive learning experiences.
With new technologies, live dealers games are now available with Augmented Reality (AR) and Virtual Reality (VR).
Achieving this milestone will require entertainment companies, social media giants and tech developers to bring technologies like eye scanning, biometrics, blockchain, augmented reality and virtual reality into the entertainment mainstream.
In short: our brains appear to be more stimulated when looking at augmented reality and virtual reality digital reproductions of art when compared to looking at the real thing.