Below you will find example sentences with "virtual reality". The examples show how this phrase is used in natural context and which words often surround it.

Virtual Reality in a sentence

Corpus data

  • Displayed example sentences: 20
  • Discovered as a combination around: reality
  • Corpus frequency in the collocation scan: 50
  • Phrase length: 2 words
  • Average sentence length: 33.4 words

Sentence profile

  • Phrase position: 9 start, 6 middle, 5 end
  • Sentence types: 20 statements, 0 questions, 0 exclamations

Corpus analysis

  • The phrase "virtual reality" has 2 words and usually appears near the start in these examples. The average sentence has 33.4 words and is mostly made up of statements.
  • Around this phrase, patterns and context words such as adventure in virtual reality 1998 and, ai and virtual reality vr, world, real and way stand out.
  • In the phrase index, this combination connects with augmented reality, virtual memory, virtual machine, augmented reality and reality star, linking the page to nearby combinations.

Example types with virtual reality

This selection groups the examples by length and sentence type, making usage of the full phrase easier to scan:

Aiming to produce an affordable virtual reality console, Nintendo released the Virtual Boy in 1995, designed by Gunpei Yokoi. (19 words)

Virtual reality (VR) is also making its way into urban luxury apartments, where residents can immerse themselves in virtual natural settings. (21 words)

The use of virtual reality solutions provides a safe virtual environment for trainees to practice tasks and prevent mistakes and human errors. (22 words)

In fact, the illusion at the heart of virtual reality requires activity on your part: the virtual world only starts to feel real when you move your head; it’s when your surroundings compensate for that motion that they appear to exist outside of you. (45 words)

That’s not exactly shocking in the virtual reality subsector of the tech industry: Apple’s rival headset-maker, Meta, has been losing money on its virtual reality dreams since Mark Zuckerberg first claimed the metaverse was the way of the future in 2021. (44 words)

Other science fiction books have promoted the idea of virtual reality as a partial, but not total, substitution for the misery of reality, or have touted it as a method for creating virtual worlds in which one may escape from Earth. (41 words)

Example sentences (20)

Microsoft got a huge lead in the augmented reality, or mixed reality rather, market, showing off how its HoloLens and Windows Holographic, now Windows Mixed Reality, system could prove to be more practical and useful than virtual reality.

That’s not exactly shocking in the virtual reality subsector of the tech industry: Apple’s rival headset-maker, Meta, has been losing money on its virtual reality dreams since Mark Zuckerberg first claimed the metaverse was the way of the future in 2021.

In the book Infinite Reality: Avatars, Eternal Life, New Worlds, and the Dawn of the Virtual Revolution, Blascovich and Bailenson review the literature on the psychology and sociology behind life in virtual reality.

Other science fiction books have promoted the idea of virtual reality as a partial, but not total, substitution for the misery of reality, or have touted it as a method for creating virtual worlds in which one may escape from Earth.

Philosophical implications of VR are discussed in books, including Philip Zhai 's Get Real: A Philosophical Adventure in Virtual Reality (1998) and Digital Sensations: Space, Identity and Embodiment in Virtual Reality (1999), written by Ken Hillis.

Technology Virtual reality and cyberspace Virtual reality (VR) is a term that applies to computer-simulated environments that can simulate physical presence in places in the real world, as well as in imaginary worlds.

The clips and videos are shot from an angle that resembles a POV-style porn. citation citation In fiction amboxcheck Many science fiction books and films have imagined characters being "trapped in virtual reality" or entering into virtual reality.

The Venture Reality Fund has been investing in augmented reality and virtual reality games and applications for a while, and the time has come for another quarterly update.

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Virtual reality is the term given to tech that completely immerses your senses in a virtual world with a headset that projects images into your eyes and sound into your ears.

Virtual reality (VR) technology has been around for some time now with sports like virtual racing and games making use of it, but it is only recently that we are starting to see it used within the casino and gaming industry.

A specific feature of the virtual world is that you have no gravity, so you can create scenography in a totally different way, you can achieve things in the virtual reality (VR) world that you cannot achieve in the real world.

In fact, the illusion at the heart of virtual reality requires activity on your part: the virtual world only starts to feel real when you move your head; it’s when your surroundings compensate for that motion that they appear to exist outside of you.

Making matters even tougher to figure out was the fact that it all started with Morty getting sucked into a virtual reality game, so it was a whole other virtual experience on top of everything else happening.

Virtual reality (VR) is also making its way into urban luxury apartments, where residents can immerse themselves in virtual natural settings.

Instead of putting up with laggy connection and impersonal virtual meetings, is changing all anyone has ever known about artificial intelligence (AI) and virtual reality (VR).

The service branch began working with Mass Virtual last fall, awarding the firm a small prototype contract at a pitch event focused on virtual reality training systems.

The use of virtual reality solutions provides a safe virtual environment for trainees to practice tasks and prevent mistakes and human errors.

The web browser, tailored for virtual reality, works on the major consumer VR headsets and will soon work on Pico’s new Neo 2. Firefox is also bringing their Hubs virtual spaces to the Pico devices.

The Beyond 2022: Ireland’s Virtual Record Treasury research project re-creates, through virtual reality, the archival collections that were lost in the blaze nearly a century ago.

Aiming to produce an affordable virtual reality console, Nintendo released the Virtual Boy in 1995, designed by Gunpei Yokoi.

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